Narrative Designer | Game Writer
REYN DEER TERU
Branching dialogue for a choice-driven exploration game
Linear dialogue for a sci-fi visual novel
Branching dialogue inspired by The Old Republic (Star Wars)
Combat Barks for a narrative-driven RPG
Market vendor barks for a narrative-driven RPG
Passing NPC's barks about
war going for generations
for a narrative RPG
Item descriptions for a narrative-driven RPG
Opening cinematic for a choice-driven exploration game
Spaceship logs for a choice-driven exploration game
Character profiles for a sci-fi visual novel
Character profiles for a choice-driven exploration game
Location Description for artists and lvl designers for a narrative puzzle adventure